You can use
random.shuffle() to mix up/randomize the items in a mutable and indexable sequence. For example a
laughs = ["Hi", "Ho", "He"] random.shuffle(laughs) # Shuffles in-place! Don't do: laughs = random.shuffle(laughs) print(laughs) # Out: ["He", "Hi", "Ho"] # Output may vary!
Takes a random element from an arbitary sequence:
print(random.choice(laughs)) # Out: He # Output may vary!
choice it takes random elements from an arbitary sequence but you can specify how many:
# |--sequence--|--number--| print(random.sample( laughs , 1 )) # Take one element # Out: ['Ho'] # Output may vary!
it will not take the same element twice:
print(random.sample(laughs, 3)) # Take 3 random element from the sequence. # Out: ['Ho', 'He', 'Hi'] # Output may vary! print(random.sample(laughs, 4)) # Take 4 random element from the 3-item sequence.
ValueError: Sample larger than population
Returns a random integer between
For example getting a random number between
random.randint(1, 8) # Out: 8
random.randrange has the same syntax as
range and unlike
random.randint, the last value is not inclusive:
random.randrange(100) # Random integer between 0 and 99 random.randrange(20, 50) # Random integer between 20 and 49 random.rangrange(10, 20, 3) # Random integer between 10 and 19 with step 3 (10, 13, 16 and 19)
Returns a random floating point number between 0 and 1:
random.random() # Out: 0.66486093215306317
Returns a random floating point number between
random.uniform(1, 8) # Out: 3.726062641730108
Setting a specific Seed will create a fixed random-number series:
random.seed(5) # Create a fixed state print(random.randrange(0, 10)) # Get a random integer between 0 and 9 # Out: 9 print(random.randrange(0, 10)) # Out: 4
Resetting the seed will create the same "random" sequence again:
random.seed(5) # Reset the random module to the same fixed state. print(random.randrange(0, 10)) # Out: 9 print(random.randrange(0, 10)) # Out: 4
Since the seed is fixed these results are always
4. If having specific numbers is not required only that the values will be the same one can also just use
setstate to recover to a previous state:
save_state = random.getstate() # Get the current state print(random.randrange(0, 10)) # Out: 5 print(random.randrange(0, 10)) # Out: 8 random.setstate(save_state) # Reset to saved state print(random.randrange(0, 10)) # Out: 5 print(random.randrange(0, 10)) # Out: 8
To pseudo-randomize the sequence again you
Or call the
seed method with no arguments:
By default the Python random module use the Mersenne Twister
PRNG to generate random numbers, which, although suitable in domains like simulations, fails to meet security requirements in more demanding environments.
In order to create a cryptographically secure pseudorandom number, one can use
SystemRandom which, by using
os.urandom, is able to act as a Cryptographically secure pseudorandom number generator, CPRNG.
The easiest way to use it simply involves initializing the
SystemRandom class. The methods provided are similar to the ones exported by the random module.
from random import SystemRandom secure_rand_gen = SystemRandom()
In order to create a random sequence of 10
ints in range
[0, 20], one can simply call
print([secure_rand_gen.randrange(10) for i in range(10)]) # [9, 6, 9, 2, 2, 3, 8, 0, 9, 9]
To create a random integer in a given range, one can use
print(secure_rand_gen.randint(0, 20)) # 5
and, accordingly for all other methods. The interface is exactly the same, the only change is the underlying number generator.
You can also use
os.urandom directly to obtain cryptographically secure random bytes.
In order to create a random user password we can use the symbols provided in the
string module. Specifically
punctuation for punctuation symbols,
ascii_letters for letters and
digits for digits:
from string import punctuation, ascii_letters, digits
We can then combine all these symbols in a name named
symbols = ascii_letters + digits + punctuation
Remove either of these to create a pool of symbols with fewer elements.
After this, we can use
random.SystemRandom to generate a password. For a 10 length password:
secure_random = random.SystemRandom() password = "".join(secure_random.choice(symbols) for i in range(10)) print(password) # '^@g;J?]M6e'
Note that other routines made immediately available by the
random module — such as
random.randint, etc. — are unsuitable for cryptographic purposes.
Behind the curtains, these routines use the Mersenne Twister PRNG, which does not satisfy the requirements of a CSPRNG. Thus, in particular, you should not use any of them to generate passwords you plan to use. Always use an instance of
SystemRandom as shown above.
Starting from Python 3.6, the
secrets module is available, which exposes cryptographically safe functionality.
Quoting the official documentation, to generate "a ten-character alphanumeric password with at least one lowercase character, at least one uppercase character, and at least three digits," you could:
import string alphabet = string.ascii_letters + string.digits while True: password = ''.join(choice(alphabet) for i in range(10)) if (any(c.islower() for c in password) and any(c.isupper() for c in password) and sum(c.isdigit() for c in password) >= 3): break
import random probability = 0.3 if random.random() < probability: print("Decision with probability 0.3") else: print("Decision with probability 0.7")