RustSignal handling

Remarks

Rust doesn't have a proper and idiomatic and safe way to lydiate with OS signals but there are some crates that provide signal handling but they are highly experimental and unsafe so be careful when using them.

However there is a discussion in the rust-lang/rfcs repository about implementing native signal handling for rust.

RFCs discussion: https://github.com/rust-lang/rfcs/issues/1368

Signal handling with chan-signal crate

The chan-signal crate provides a solution to handle OS signal using channels, altough this crate is experimental and should be used carefully.

Example taken from BurntSushi/chan-signal.

#[macro_use]
extern crate chan;
extern crate chan_signal;

use chan_signal::Signal;

fn main() {
    // Signal gets a value when the OS sent a INT or TERM signal.
    let signal = chan_signal::notify(&[Signal::INT, Signal::TERM]);
    // When our work is complete, send a sentinel value on `sdone`.
    let (sdone, rdone) = chan::sync(0);
    // Run work.
    ::std::thread::spawn(move || run(sdone));

    // Wait for a signal or for work to be done.
    chan_select! {
        signal.recv() -> signal => {
            println!("received signal: {:?}", signal)
        },
        rdone.recv() => {
            println!("Program completed normally.");
        }
    }
}

fn run(_sdone: chan::Sender<()>) {
    println!("Running work for 5 seconds.");
    println!("Can you send a signal quickly enough?");
    // Do some work.
    ::std::thread::sleep_ms(5000);

    // _sdone gets dropped which closes the channel and causes `rdone`
    // to unblock.
}

Handling signals with nix crate.

The nix crate provides an UNIX Rust API to handle signals, however it requires using unsafe rust so you should be careful.

use nix::sys::signal;

extern fn handle_sigint(_:i32) {
    // Be careful here...
}

fn main() {
    let sig_action = signal::SigAction::new(handle_sigint,
                                          signal::SockFlag::empty(),
                                          signal::SigSet::empty());
    signal::sigaction(signal::SIGINT, &sig_action);
}

Tokio Example

The tokio-signal crate provides a tokio-based solution for handling signals. It's still in it's early stages though.

extern crate futures;
extern crate tokio_core;
extern crate tokio_signal;

use futures::{Future, Stream};
use tokio_core::reactor::Core
use tokio_signal::unix::{self as unix_signal, Signal};
use std::thread::{self, sleep};
use std::time::Duration;
use std::sync::mpsc::{channel, Receiver};

fn run(signals: Receiver<i32>) {
    loop {
        if let Some(signal) = signals.try_recv() {
            eprintln!("received {} signal");
        }
        sleep(Duration::from_millis(1));
    }
}

fn main() {
    // Create channels for sending and receiving signals
    let (signals_tx, signals_rx) = channel();

    // Execute the program with the receiving end of the channel
    // for listening to any signals that are sent to it.
    thread::spawn(move || run(signals_rx));

    // Create a stream that will select over SIGINT, SIGTERM, and SIGHUP signals.
    let signals = Signal::new(unix_signal::SIGINT, &handle).flatten_stream()
        .select(Signal::new(unix_signal::SIGTERM, &handle).flatten_stream())
        .select(Signal::new(unix_signal::SIGHUP, &handle).flatten_stream());

    // Execute the event loop that will listen for and transmit received
    // signals to the shell.
    core.run(signals.for_each(|signal| {
        let _ = signals_tx.send(signal);
        Ok(())
    })).unwrap();
}